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SimsPulse

Real Talk: Sims 4 and Rene x Maxis/EA

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don’t want players “starting over” with expansions, gamepacks, and imported households. Fine.

But let’s be real—Project Rene isn’t going to be some free toybox with no monetization. It’s going to have expansions, packs, probably even a Sims Store. So their excuse doesn’t really hold up.

Reality #1: The Sims 4 is drowning in technical debt. It’s no surprise bugs multiply with every DLC or patch. Sixteen years on the same engine means performance bottlenecks, crashes, and fragile code. It’s already on its last legs, and eventually the system will break.

Reality #2: Maxis isn’t off the hook. Yes, EA holds the leash. But Maxis hasn’t been proactive either. They could prioritize fixing bugs, improving core systems, and making the game more fun—but instead the focus has been on small content drops while fundamental issues fester. That’s not just corporate oversight; that’s poor studio leadership too.

My bet? EA will trickle out Sims 4 content for the next three years, then launch Rene in 2026. By 2028, Sims 4 will be essentially unplayable, forcing the community into Rene. That “slow bleed” buys Maxis time to lure players over without a revolt—unlike the disastrous Sims 4 launch.

It feels premeditated.

submitted by /u/justadumboi
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